They Came from Beyond

25th Session: Scavenging Turns Tables on Brain-Sucker

Campaign Dates: 2017-08-16 to 2017-08-17

08-16:
-

  • First of all, everyone levels up to level 6!
    • Doc Tanner picks up Armor Proficiency (Light), so she upgrades to a Undercover Vest.
      • We trade our Light Undercover Shirt (10 TU) and one gallon of gas for the upgrade.
      • Now: Gasoline x197 (197 TU, deposited w/ UF)
  • We report to Curt on what we saw in Jacksonville(flying brain-suckers & such).
    • He thinks it’s freaky, but has no other input.
  • Doc Tanner acquires another dog (Strider II) for 8 gallons of gasoline.
    • Now: Gasoline x189 (189 TU, deposited w/ UF)
  • Vincent spends the rest of the day researching scavenging spots in Jacksonville.

08-17:
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  • Early in the morning, we head out to Jacksonville.
  • Driving Order:
    • Vincent’s Truck:
      • Driving: Vincent
      • Passengers: Hannah-Sue (cab) & the Dogs (truckbed)
    • Eric’s Truck:
      • Driving: Sammi-Jo
      • Passengers: Eric (truckbed) & Zorya (cab)
  • We find a washed-out road, but Doc Tanner realizes that it’s been dug up on purpose and only made to look washed-out.
    • We loop back and find another route, wanting to avoid a possible trap.
  • We get to our first scavenging location, a hardware store.
    • It’s 7000 sq ft & Vincent takes a 10 on his search check of each 1000 sq ft section.
    • He finds:
      • Electrical Parts x10 (10 TU)
      • Mechanical Parts x17 (17 TU)
      • Day Pack (2 TU)
      • Walkie-talkie, Basic x2 (4 TU)
      • Digital Camera (4 TU)
      • Duct Tape (1 TU)
      • Flashlight, Standard (1 TU)
      • Tent, 2-Person Dome (4 TU)
    • Vincent then rolls for each section of the store.
    • He finds:
      • Electrical Parts x8 (10 TU)
      • Mechanical Parts x16 (17 TU)
      • Flashlight, Standard (1 TU)
      • Flashlight, Penlight (1 TU)
      • Book x2 (4 TU)
  • We go to our second scavenging location, a fire station.
    • On the way there, we hear someone crying for help.
    • We sneak up and see a woman limping away from us, wearing a pirate outfit.
    • We converse about what to do.
    • We have Sammi-Jo throw a rock behind her, to make a noise.
    • She stops, but she doesn’t turn around, so we can’t see her face.
    • We converse some more.
    • We decide to try to sneak up on her.
  • As we’re sneaking up on her, we see that it’s a trap. There are dozens to a hundred zombies converging on us.
    • We must run for it. As we move by the woman, we take her out.
      • It soon becomes apparent that we are being herded by the zombies towards the center of the city (and the crystals).
      • We decide to try to push through the least-dense group of zombies.
      • After many grapple checks, we manage to burst through the line of zombies.
      • Realizing that we’re a short detour from where the Humvee set-up was, we head there.
      • The Humvee is still there!
        • The Humvee is a “AM General Hummer” with the four-door pickup truck with a short bed option.
      • We hop in and drive away.
        • Driving: Vincent
        • Front Passenger: Eric
        • Back Passengers: Sammi-Jo and the Dogs
        • Truck Bed (w/ M2HB Heavy Machine Gun): Doc Tanner & Zorya
  • Details for The Humvee:
    • It’s armored.
    • Has a “Cow Catcher”.
    • Armored Wheels.
  • We’re being chased by a flying brain-sucker! It’s about 60 feet up in the air.
    • We speed away to the trucks, but it’s slow-going in the midst of the city.
    • Zombies are attempting to get in our way, but the Humvee makes short work of them.
    • The brain-sucker is gaining on us.
    • When it’s within 100 feet, Zorya opens up on it with the machine gun.
    • We get a hit and the brain-sucker flees!
    • We get another hit on it as it flees and it plummets from the air, thudding to the ground.
      • (It failed it’s massive damage save.)
    • We spin around back to get the body.
    • Once we get it, we cut the head off and start back to our trucks.
    • On the way back, we hear the screams of thousands of people, presumably the zombies.
      • We don’t stop to investigate.
    • We manage to get back to our trucks and then back to Gainesville without incident.
  • On the drive back, we check out the brain-sucker!
    • It has rubbery-mauve flesh. (Description read from d20 Modern Mind Flayer entry)
    • It’s wearing a bodysuit and duster-like jacket.
    • On its back is a chitinous pack with vents at the bottom.
      • The pack has a wire that runs from it to a pad on the palm of the left hand of the creature.
  • Session ends here.
  • Current Inventory (stored in the Safehouse):
    • Ammo, 9mm(Glock 17) x31 (31 TU)
    • Ammo, 12 ga Buckshot(Beretta M3P) x14 (28 TU)
    • Backpack x2 (6 TU)
    • Battery Charger x2 (10 TU)
    • Batteries x5 (15 TU)
    • Beretta M3P (shotgun) x5 (40 TU)
    • Binoculars (2 TU)
    • Bolt Cutters x2 (4 TU)
    • Book x2 (4 TU)
    • Canned Goods x4 (8 TU)
    • Chemical Light Sticks x20 (4 TU)
    • Cigarette Lighter x7 (14 TU)
    • Crossbow (3 TU)
    • Day Pack (2 TU)
    • Digital Camera x3 (12 TU)
    • Duct Tape x4 (4 TU)
    • Electric Generator (15 TU)
    • Electrical Parts x75 (75 TU)
    • Electrical Tool Kit, Deluxe (7 TU)
    • Flashlight, Penlight (1 TU)
    • Flashlight, Standard x3 (3 TU)
    • Ford Escape XLT (75 TU)
    • Gasoline x189 (189 TU, deposited w/ UF)
    • Glock 17 x3 (21 TU)
    • Mechanical Parts x143 (143 TU)
    • Mechanical Tool Kit, Basic (4 TU)
    • Moving Truck (125 TU)
    • MRE x4 (24 TU)
    • Portable Stove (3 TU)
    • Rope 150’ (2 TU)
    • Shell Casings(9mm) x30 (3 TU)
    • Spike Strip (4 TU)
    • Tent, 2-Person Dome (4 TU)
    • Undercover Vest (11 TU)
    • Walkie-Talkie, Basic x2 (4 TU)
    • Walkie-Talkie, Professional x2 (8 TU)
    • Yamaha YZ250F (Dirtbike, 35 TU)
    • Zipties x25 (2 TU)
  • The Humvee (AM General Hummer) with the four-door pickup truck with a short bed option.
    • It’s armored.
    • Has a “Cow Catcher”.
    • Armored Wheels.
  • Current Alien Technology:
    • Crystal(Father)
      • Found on Father Nathan. Kept by Zorya.
    • Crystal(Bob)
      • Removed from Bob Flinder’s frontal cortex. Kept by Zorya.
    • Alien Thought-Negating Devices(“bugs”)
      • A disassembled one and an intact one are secure in a safe in Prof. Pine’s lab.
      • One is in the team’s Safehouse, one is in Vincent’s truck, & one is locked up at UPD.
      • The last one(of the six) was taken by Curt when we first acquired them.
    • 8-12 hours of Digital Video of Alien Radio Transmission, as fed through Alien Circuitry tied into a human(zombie) brain.
    • Brain-sucker’s “flying pack”
  • Thoughts on Things To Do:
    • Dissect and analyze the brain-sucker!
    • Analyze the brain-sucker’s “flying pack”?
    • Do what we can to translate the brain-fed alien transmissions.
    • Use the technology from the thought-negating/control devices to build a new translator device. One that doesn’t require surgery.
    • Use the technology from the thought-negating/control devices to build some sort of protection from the brain-sucker’s stunning power.

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meander112

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