They Came from Beyond

21st Session: Working for the (Army)Man

Campaign Dates: 2017-08-01 to 2017-08-03

  • Vincent wants to make a device that will test the duration/power in the alien “battery”.
    • He can’t figure out how best to test it, however. (He rolled too low on his check.)
  • We plan on splitting up the five remaining “bugs”.
    • The disassembled one, along with an untouched one, will be in Prof. Pine’s lab.
      • Vincent builds and installs a locked ‘safe’ for them in the lab. It’s bolted to the ground.
    • One will be kept hidden in the safe house.
    • We will keep one in Vincent’s truck.
    • The last one will be put into a locked box and put under the care of UPD.
  • We want to test the “alien receiver”.
    • First, we need radio receiver input.
    • Our only option is to use a large radio tower for the input.
    • We don’t want to use the UF radio towers, so we decided to use the cultist’s one.
    • Vincent makes a metal locking & rolling stretcher for the zombie (Simple Craft[Mechanical]):
      • Parts DC: 15 / Mechanical Parts Used: 3 / Craft DC: 15
      • Remaining Mechanical Parts x93 (93 TU)
    • Doc Tanner will install the “receiver” into the captured zombie tomorrow.

08-02:
-

  • We do the surgery very, very early in the day, then immediately leave for the cultist compound.
    • Doc Tanner completes the surgery without issue.
    • We get to the compound without issue. It’s been picked over, but no one is there when we arrive.
  • We hook up the zombie to see what happens.
    • Sadly, Vincent rolled a natural 1 on his check to hook things up, thus cooking(& killing) the zombie.
    • Dejected, we return to Gainesville.
    • Vincent rebuilds the “translation” device. (Simple Craft[Electrical]):
      • Parts DC: 25 / Electrical Parts Used: 5 / Craft DC: 20
      • Remaining Electrical Parts x42 (42 TU)
  • During the evening, while Vincent is building the second “translation” device in the lab…
    • A military helicopter(Black Hawk) lands on the North Lawn.
    • Someone in a military uniform gets out and heads to Kurt’s office.
    • Vincent calls the rest of the team together.
    • Shortly after that, Kurt calls the team to meet with him.
  • We meet with Kurt and the uniformed man, and one of the Swamp’s deputies.
    • The man is Captain Harrington of the U.S. Army.
    • He has a favor to ask of us.
      • There was a government scientist who lived in Jacksonville, the government wants his data.
      • Name: Sycat Singh, he worked as a government contractor.
      • The main target is his work laptop, which was probably at his apartment.
        • Along with any other notes and information he may have. “We’ll know it when we see it.”
      • His apartment is in the core of the city (near the crystals).
      • His work place was near the military base.
    • “Payment” is offered as anything that the military can offer to us.
      • The Captain will remain here while we go on the mission.
      • The Captain will work with Kurt and the Sheriff to figure out appropriate compensation for the Swamp.
    • The Captain gives us a “gadget” that can summon the helicopter.(The one that will be in Gainesville.)
      • If we need to use this, the compensation will be reduced accordingly.
    • We’re also given a description of the laptop.
    • If we can only retrieve the laptop, then we will still have “succeeded”.
  • Being interested, Vincent wants to be able to copy the information on the laptop.
    • He attempts to get together the gear to copy the hard drive on the laptop.
    • The necessary hardware (a USB flash drive, an external HD, various power adapters) is acquired via 11 gallons of gas.
      • Remaining Gasoline x215 (215 TU, deposited w/ UF)
    • The necessary software(a version of Linux that can boot the laptop via the flash drive) is acquired in one hour.

08-03:
-

  • We leave the next morning! We’re heading to the apartment first.
  • In Stark, Doc Tanner spots a vehicle that has “stuff” in it.
    • It looks like the vehicle has cookware, blankets, etc.
    • We drive past the vehicle, anticipating an ambush, which doesn’t come.
    • We drive back and check it out.
    • It appears to be SUV that a small group of people were living & travelling around in.
    • Nearby, there is a boarded-up building.
    • The vehicle is unlocked and has a 1/4 tank of gas.
    • We note the location so we can get the vehicle on our return trip.
  • We arrive in Jacksonville without further incident.
    • We park the trucks at the edge of the hot zone and walk in.
    • We take the dirtbikes with us.
    • Thanks to Sammi-Jo’s scouting, we get to the apartment building without issue.
    • We go in & climb the stairs.
  • When we arrive at the 18th floor and open the door, we hear (recorded) music playing.
    • We send Sammi-Jo in to check it out.
    • She sneaks down the corridor and looks in the open door. (A lot of the doors are open.)
    • It’s a apocalypse-equipped apartment. Lots of canned goods, bottled water, & supplies.
    • We all go to the door of the apartment and knock.
    • An older man, who is in the middle of cooking, invites us in.
      • He’s wearing a tinfoil hat.
    • He say’s his name is Able & that he’s lived here since before the crystals landed.
    • He knew Sycat Singh, but hasn’t seen him in five years.
    • We ask him if he took Sy’s laptop. He say’s that he hasn’t.
      • He’s not into that “new-fangled” technology and probably left it in the apartment.
  • We go check Sycat’s apartment.
    • We easily find the laptop!
    • His books cover philosophy, religion, & new age topics.
      • He has Doctor Pine’s book.
    • During our through search We also find a bookend with a false bottom. It has a flash drive in it. We take it.
    • While we’re discussing what to do for/with Able, he shows up in the door of Singh’s apartment.
    • He gestures at us to quietly follow him.
      • We do so. He takes us into his apartment and closes the front door.
      • He keeps watch at the peephole. … for an hour.
        • We do hear the sounds of people walking by and trying doors and rummaging around.
      • After the hour, he says that things are fine.
        • Apparently he can make his door “invisible” to zombies.
    • We offer to have him come back with us, but he declines. We don’t force the issue.
  • We leave the apartment building and head for Singh’s workplace.
    • We have Sammi-Jo scout ahead. It doesn’t go as well as it did last time.
      • She runs into a pack of zombies, but is able to lose them.
    • She then successfully gets us to the office park.
    • Unfortunately, we won’t get there with enough time to make it back to our trucks before dark.
    • We arrive there. The glass door to the office is shattered.
    • We wait in the lobby while Sammi-Jo scouts the area.
  • It’s a fairly normal office.
    • There’s a lobby area with a hallway off of it that has six rooms.
    • Most of the rooms have what appears to be “testing stations” for psychic powers. (cards, tables with blinds, etc.)
    • One room is an office, but it also has a sink, microwave, & mini-fridge.
      • There is no computer, but there is an filing cabinet.
        • Vincent opens to cabinet to find… nothing. It is empty.
    • One room has a cabinet with crystals in it.
      • Zorya checks out the crystals. They are of no importance. We leave them.
    • One room has a table that has assorted art supplies on it.
    • We do a full search of the offices.
      • The room with the art supplies has, in fact, hundreds of very tiny holes in the walls.
        • It seems that the entire wall was covered, maybe layered, in pinned-up pieces of art.
  • We camp out in the two rear-most rooms of the office.
    • Vincent tries to make an disk image of the laptop and succeeds without issue.
    • The computer also boots up normally. Vincent then shuts it right back down.
    • We then sleep through the night. There is a weird screeching noise, but we don’t investigate.
  • Session ends!
  • Current Inventory (stored in the Safehouse):
    • Ammo, 9mm(Glock 17) x31 (31 TU)
    • Ammo, 12 ga Buckshot(Beretta M3P) x14 (28 TU)
    • Battery Charger (5 TU)
    • Batteries x5 (15 TU)
    • Beretta M3P (shotgun) x5 (40 TU)
    • Binoculars (2 TU)
    • Bolt Cutters (2 TU)
    • Canned Goods x4 (8 TU)
    • Chemical Light Sticks x5 (1 TU)
    • Cigarette Lighter x6 (12 TU)
    • Crossbow (3 TU)
    • Digital Camera (5 TU)
    • Duct Tape x3 (3 TU)
    • Electric Generator (15 TU)
    • Electrical Parts x42 (42 TU)
    • Electrical Tool Kit, Deluxe (7 TU)
    • Flashlight, Standard (1 TU)
    • Gasoline x215 (215 TU, deposited w/ UF)
    • Glock 17 x3 (21 TU)
    • Light Undercover Shirt (10 TU)
    • Mechanical Parts x96 (96 TU)
    • Mechanical Tool Kit, Basic (4 TU)
    • Moving Truck (125 TU)
    • MRE x4 (24 TU)
    • Portable Stove (3 TU)
    • Rope 150’ (2 TU)
    • Shell Casings(9mm) x30 (3 TU)
    • Spike Strip (4 TU)
    • Undercover Vest (11 TU)
    • Walkie-Talkie, Professional x2 (8 TU)
    • Yamaha YZ250F (Dirtbike, 35 TU)
  • Current Alien Technology:
    • Crystal(Father)
      • Found on Father Nathan. Kept by Zorya.
    • Crystal(Bob)
      • Removed from Bob Flinder’s frontal cortex. Kept by Zorya.
    • Alien Thought-Negating Devices(“bugs”)
      • A disassembled one and an intact one are secure in a safe in Prof. Pine’s lab.
      • One is in the team’s Safehouse, one is in Vincent’s truck, & one is locked up at UPD.
      • The last one(of the six) was taken by Kurt when we first acquired them.

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meander112

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