They Came from Beyond

19th Session: Self-sponsored Scavenging Run Gone Awry

Campaign Dates: 2017-07-26

  • Zorya (the new Telepath) joins the group!
    • She’s a former militia member from St Augustine.
    • She worked on their scavenging team.
    • When Black Jack took over, he offered her a position in his telepocracy, but she refused.
    • When she made her way to Gainesville, they offered her a position in the scavenging teams, so she joined Vincent’s team.
  • We check out the Father’s map of Jacksonville:
    • The AT&T Tower(where we holed up on the roof) has a note: “Don’t make a sound.”
    • Near the tower and a crystal: “He hides in plain sight.”
    • At Trixie’s self-storage area “Crimson knight mounts his steed.”
      • Trixie joined the scavenging team since she knew of a storage area that had lots and lots of weapons.
      • The last time we were in Jacksonville we checked out said storage area. It was basically empty. It had been picked over.
    • Near river: “Behemoth rises.”
  • We plan an excursion!
    • We will scavenge in the orange zone around Jacksonville for salvage.
      • We want to get more “generic” salvage to turn in to UF for the month of July.
    • We also want to capture a zombie, so we can bring it back for experimental brain surgery.
      • By which we mean to install the “communication’s device” into a zombie.
    • Additionally, we will take a day trip into the city to check out the “Crimson Knight”.
    • We will drive on 200/228 through Stark to I-10 East into Jacksonville.
    • We notify Kurt and head out. (We want to get a straitjacket[for the zombie], but can’t find one quickly.)
  • While driving through Waldo, the front tires on Vincent’s truck blow out!
  • Combat!
    • The tires were blown out by a spike strip.
    • Vincent stops his truck safely.
    • Doc Tanner spots three people hiding at the side of the road with handguns.
      • Two on the right, one on the left.
    • Sammi-Jo is driving Eric’s truck and use it to run over the two bad guys on the right.
    • We all yell at the last guy to surrender.
    • He surrenders. We tie him up.
      • He’s your standard scruffy-looking raider.
        • He has a Glock 17 with 17 rounds.
  • We interrogate him!
    • They were trying to get in good with the Crimson Horde.
      • The Crimson Horde is a group of motorcycle-riding raiders out of Daytona.
      • The Hell’s Rapists have joined up with them.
    • He says they were planning on seizing what they could from us and taking it to Daytona.
    • Their three motorcycles are stashed nearby.
    • They’ve been here for a few days and haven’t seen anything of note.
  • We loot. (including above)
    • Ammo, 9mm(Glock 17) x41 (41 TU, 10 rounds go to Zorya)
    • Backpack x3 (9 TU)
    • Gasoline x20 (20 TU)
    • Glock 17 x3 (21 TU)
    • Harley Davidson FLSTF x3 (135 TU)
    • Mechanical Parts x5 (5 TU)
    • Mechanical Took Kit, Basic (4 TU)
    • Portable Stove (3 TU)
    • Preserved Food x6 (6 TU)
    • Sleeping Bags x3 (9 TU)
    • Smartphone(as PDA) x3 (15 TU)
    • Spike Strip (4 TU)
    • Tent, Four-person Dome (4 TU)
  • Aside: Cellphones are still carried around by lots of people, but they are only really useful as personal mementos.
    • But only in areas where there is useful electricity (like Gainesville).
  • We leave the raider with:
    • Backpack (3 TU)
    • Gasoline x10 (10 TU)
    • Harley Davidson FLSTF (45 TU)
    • Preserved Food x6 (6 TU)
    • Sleeping Bags (3 TU)
    • Tent, Four-person Dome (4 TU)
    • Smartphone(as PDA) (5 TU)
  • This leaves us with:
    • Ammo, 9mm(Glock 17) x41 (41 TU, 10 rounds go to Zorya)
    • Backpack x2 (6 TU)
    • Gasoline x10 (10 TU)
    • Glock 17 x3 (21 TU)
    • Harley Davidson FLSTF x2 (90 TU)
    • Mechanical Parts x5 (5 TU)
    • Mechanical Took Kit, Basic (4 TU)
    • Portable Stove (3 TU)
    • Sleeping Bags x2 (6 TU)
    • Smartphone(as PDA) x2 (10 TU)
    • Spike Strip (4 TU)
  • When we get to Stark we see a gathering of people, near the center of town.
    • They are gathered around two piles of dead bodies. One pile is on fire, the other is not.
    • The pile that is on fire is larger than the other pile.
      • Approximately eight bodies in the non-fire pile. The bodies are wrapped in cloth.
    • The people appear to be nomadic families, not residents of the area.
    • We can tell that the people are in mourning. Some some of them are injured.
      • The seriously wounded people are somewhat treated, the rest aren’t.
  • We approach and offer medical services.
    • Zorya and Vincent ask their leader, Earnest what happened.
      • Their caravan was staying here in Starke.
      • This morning a large contingent of zombies raided their caravan.
      • There were about 30 zombies in the group.
      • About half the zombies ended up grabbing 12 caravan members and heading back to Jacksonville.
        • Notably: We are firmly outside the orange zone. Zombies have never been seen outside the orange zone.
      • It’s now around noon. The zombies have had the captives for several hours.
      • We offer to help rescue the seized caravan members.
  • An aside on caravans:
    • Caravans are generally formed when a large group of people in a community “bud off” from one community to form another community.
  • We plan!
    • Doc Tanner will track the zombie scent on foot with the dogs.
    • Zorya and Eric will drive the two trucks behind Doc.
    • Vincent and Sammi-Jo will hop on the dirtbikes and scout ahead along the routes the scent is on.
    • We execute the plan!
  • After about 30 minutes (just outside of Highland) Vincent & Sammi-Jo spot the horde of zombies and captives.
    • Vincent radios to the rest of the group to catch up!
    • Vincent & Sammi-Jo check out the horde.
      • There are 25 zombies.
        • The zombies are armed normally: knives, clubs, crowbars.
      • There are 12 captives.
        • The captives are ziptied hand-to-hand and walking along, in the center of the horde.
        • Every other captive has an huge insect on their head.
          • The insect is about half the size of a human head and sitting on top of the captive’s head.
          • The insects legs are wrapped around the head of the captive.
    • Sammi-Jo thinks one of the zombies is somehow familiar.
    • By the time the rest of the group catches up, the horde will be close to the zombie zone.
  • The plan:
    • Vincent will drive with Eric in his truck.
      • Eric will shoot out of the passenger door.
    • Sammi-Jo will drive the other truck.
      • Zorya will shoot out of the passenger door.
      • Doc Tanner will shoot out of the bed of Eric’s truck. The dogs will be there with her.
    • We will make loops around the group and the shooters will fire as we drive by.
  • Combat!
    • The first round of attacks go well.
    • Then Vincent fails a Will save and can’t move his body, at all.
    • There are also some critical failures with the weapons.
    • Eric notices that Vincent doesn’t seem to be moving.
    • Eric manages to stop the truck and then get on the roof. He dragged Vincent up there along with him.
    • Vincent mind clears.
    • Sammi-Jo fails a Will save and can’t move her body, at all.
    • Zorya spectacularly fails to stop the truck, instead she flips the truck, hurting everyone inside.
    • 12 zombies head for the flipped truck.
    • After a few rounds of combat, including an autofire from Doc Tanner, there are five zombies (of the original 25) left.
      • One of them is the “familiar” zombie. It’s Bob Flinders! (The former leader of the North Jacksonville scavenger group.)
        • He’s running back towards the captives. The un-bugged ones have been dragging the whole group to the side of the road, trying to get away.
        • Bob is running for this group.
        • When he gets near them, the bugged captives begin moving back to the street. He’s somehow controlling them.
    • We manage to capture a normal zombie and Bob. Both are tied up and secured.
  • Post-Combat
    • We check out the bugs.
      • The bugs aren’t actually bugs. They are some sort of technology. The “legs” end in electronic leads that rest around the head of the victim. The leads make contact along the forehead and back of the head. The entire thing is covered in some sort of chitinous material. There is what appears to be a button on surface of the “bug” main body.
      • A Knowledge (technology) check leads Vincent to think that the bugs interrupt neural waves and that the button will stop this function.
      • Vincent presses the button and the bug releases it’s grip on the head of the victim. The Doc checks out the released captive and he seems to be fine.
      • Vincent removes the rest of the bugs without incident. Then the prisoners are released from the zipties.
      • We flip the truck back over, retrieve the shell casings, etc.
      • We head back to Starke and return the captives to the caravan.
      • We then return to Gainesville, after picking up the raider’s Harley motorcycles.
  • Session ends!
  • Current Inventory (stored in the Safehouse):
    • Ammo, 0.44(S&W M29) x8 (16 TU)
    • Ammo, 9mm(Glock 17) x41 (41 TU, 10 rounds go to Zorya)
    • Ammo, 12 ga Buckshot(Beretta M3P) x22 (44 TU)
    • Backpack x2 (6 TU)
    • Battery Charger (5 TU)
    • Batteries x5 (15 TU)
    • Beretta M3P (shotgun) x7 (56 TU)
    • Binoculars (2 TU)
    • Bolt Cutters (2 TU)
    • Canned Goods x4 (8 TU)
    • Chemical Light Sticks x5 (1 TU)
    • Cigarette Lighter x6 (12 TU)
    • Club x7 (14 TU)
    • Crossbow (3 TU)
    • Digital Camera (5 TU)
    • Duct Tape x3 (3 TU)
    • Electric Generator x2 (30 TU)
    • Electrical Parts x50 (50 TU)
    • Electrical Tool Kit, Deluxe (7 TU)
    • Flashlight, Standard (1 TU)
    • Gasoline x229 (229 TU, deposited w/ UF)
    • Glock 17 x3 (21 TU)
    • Harley Davidson FLSTF x2 (90 TU)
    • Leather Jacket x8 (40 TU)
    • Light Undercover Shirt (10 TU)
    • Mechanical Parts x115 (115 TU)
    • Mechanical Tool Kit, Basic x2 (8 TU)
    • Metal Baton (4 TU)
    • Moving Truck (125 TU)
    • MRE x4 (24 TU)
    • Portable Stove (3 TU)
    • Rope 150’ (2 TU)
    • Shell Casings(9mm) x30 (3 TU)
    • Sleeping Bags x2 (6 TU)
    • Smartphone(as PDA) x2 (10 TU)
    • Smith & Wesson M29 (8 TU)
    • Spike Strip (4 TU)
    • Trade Food x50 (50 TU)
    • Undercover Vest (11 TU)
    • Yamaha YZ250F (Dirtbike, 35 TU)
    • Walkie-Talkie, Basic (2 TU)
    • Walkie-Talkie, Professional x2 (8 TU)

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meander112

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